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Home Region:
North India (South Asia)
Chaulukya Dynasty
SC
EQ 2020
in_chaulukya_dyn
/ InSolan
Preceding Entity:
No Polity found. Add one
here
.
Succeeding Entity:
No Polity found. Add one
here
.
General Description
D
No General Descriptions provided.
General Variables
Identity and Location
Temporal Bounds
Political and Cultural Relations
Language
Religion
Social Complexity Variables
Social Scale
Population of the Largest Settlement
500,000
people
1100
CE
Polity Territory
-
Polity Population
-
Hierarchical Complexity
Settlement Hierarchy
-
Religious Level
[0 to 2]
Military Level
[4 to 5]
Administrative Level
9
Professions
Bureaucracy Characteristics
Law
Formal Legal Code
present
Specialized Buildings: polity owned
Irrigation System
present
Food Storage Site
inferred
present
Utilitarian Public Building
present
Transport Infrastructure
Road
present
Port
present
Special-purpose Sites
Information
/ Writing System
Written Record
present
Script
present
Phonetic Alphabetic Writing
present
Information
/ Kinds of Written Documents
Sacred Text
present
Religious Literature
present
Practical Literature
present
Fiction
present
Calendar
present
Information
/ Money
Token
present
Precious Metal
inferred
absent
Paper Currency
absent
Indigenous Coin
inferred
present
Foreign Coin
inferred
present
Article
inferred
absent
Debt And Credit Structure
present
Information
/ Postal System
Information
/ Measurement System
Warfare Variables (Military Technologies)
Fortifications
Military use of Metals
Projectiles
Handheld weapons
Animals used in warfare
Armor
Naval technology
Religion Tolerance
Coding in Progress.
Human Sacrifice
Coding in Progress.
Crisis Consequences
Coding in Progress.
Power Transitions
Coding in Progress.
NGA Settlements:
Year Range
Chaulukya Dynasty (in_chaulukya_dyn) was in:
Home NGA:
None
General Variables
Identity and Location
Temporal Bounds
Political and Cultural Relations
Language
Religion
Social Complexity Variables
Social Scale
Population of the Largest Settlement:
500,000
people
1100
CE
Confident
View all such records
Polity Territory:
-
Undecided
View all such records
Polity Population:
-
Suspected
View all such records
Hierarchical Complexity
Settlement Hierarchy:
-
Undecided
View all such records
Religious Level:
[0 to 2]
Confident
View all such records
Military Level:
[4 to 5]
Confident
View all such records
Administrative Level:
9
Confident
View all such records
Professions
Bureaucracy Characteristics
Law
Formal Legal Code:
present
Confident
View all such records
Specialized Buildings: polity owned
Irrigation System:
present
Confident
View all such records
Food Storage Site:
present
Inferred
View all such records
Utilitarian Public Building:
present
Confident
View all such records
Transport Infrastructure
Road:
present
Confident
View all such records
Port:
present
Confident
View all such records
Special-purpose Sites
Information
/ Writing System
Written Record:
present
Confident
View all such records
Script:
present
Confident
View all such records
Phonetic Alphabetic Writing:
present
Confident
View all such records
Information
/ Kinds of Written Documents
Sacred Text:
present
Confident
View all such records
Religious Literature:
present
Confident
View all such records
Practical Literature:
present
Confident
View all such records
Fiction:
present
Confident
View all such records
Calendar:
present
Confident
View all such records
Information
/ Money
Token:
present
Confident
View all such records
Precious Metal:
absent
Inferred
View all such records
Paper Currency:
absent
Confident
View all such records
Indigenous Coin:
present
Inferred
View all such records
Foreign Coin:
present
Inferred
View all such records
Article:
absent
Inferred
View all such records
Debt And Credit Structure:
present
Confident
View all such records
Information
/ Postal System
Information
/ Measurement System
Warfare Variables
(Military Technologies)
Fortifications
Military use of Metals
Projectiles
Handheld weapons
Animals used in warfare
Armor
Naval technology
Human Sacrifice Data
Human Sacrifice is the deliberate and ritualized killing of a person to please or placate supernatural entities (including gods, spirits, and ancestors) or gain other supernatural benefits.
Coding in Progress.
Crisis Cases
View all
Crisis Consequences
Coding in Progress.
Power Transitions
View all
Power Transitions
Coding in Progress.