Variable Hierarchy

  Legacy Codebook (Equinox)

 General

 Identity and Location

TEXT public Edit
Data Type Definition A text string shall be coded.
Explanation Usually where the capital city is locate. List only one per polity.
Canonical Name polity_utm_zone
TEXT public Edit
Data Type Definition A text string shall be coded.
Explanation Original name of the polity.
Canonical Name polity_original_name
TEXT public Edit
Data Type Definition A text string shall be coded.
Explanation Used in the historical literature; also supply the most common name used by the natives.
Canonical Name polity_alternative_name
COMPLEX public Edit
Data Type Definition An instance of the Capital Object shall be selected.
Explanation The city where the ruler spends most of its time. If there were more than one capital supply all names and enclose in curly braces. For example, {Susa; Pasargadae; Persepolis; Ecbatana; Babylon}. Note that the capital may be different from the largest city (see below). Capital may be difficult to code for archaeologically known societies. If there is reasonable basis to believe that the largest known settlement was the seat of the ruler code it as capital (and indicate uncertainty in the narrative paragraph). Archaeologists are able to recognize special architectural structures, such as a ceremonial centres and some kind of citadels or palaces. These features could be recognized with certainty after a careful study of the whole region and the settlement network. If such an inference cannot be made, code as "unknown" (again, the largest settlement is coded elsewhere).
Canonical Name polity_capital

 Temporal Bounds

RANGE public Edit
Data Type Definition A Range of Positive Integers shall be coded.
Explanation The period when the polity was at its peak, whether militarily, in terms of the size of territory controlled, or the degree of cultural development. This variable has a subjective element, but typically historians agree when the peak was.
Canonical Name polity_peak_years
RANGE public Edit
Data Type Definition A Range of Positive Integers shall be coded.
Explanation The starting and ending dates of the polity. For example, the starting date could be the establishment of a long-ruling dynasty, while the ending date may be the year when the polity was conquered by an aggressive neighbor. In cases when starting and/or ending dates are fuzzy, as explained above, use the earliest possible starting date and the latest possible ending date. This approach will result in a temporal overlap, so that some NGAs for some periods will be coded as belonging to two polities simultaneously (e.g., to a disintegrating overarching polity and to the rising regional subpolity). Such overlap is acceptable, and will be dealt with at the analysis stage.
Canonical Name polity_duration

 Political and Cultural Relations

CHOICES public Edit
Data Type Definition A text string shall be coded.
Explanation unknown/ quasi-polity/ nominal/ loose/ confederated state /unitary state

’quasi-polity’ = or ’none’. Use if, for example, the NGA is inhabited by many politically independent groups. There are four types of quasi-polity: archaeological, temporal, complex and dominant. Quasi-Polities: further information.
’nominal’ = regional rulers pay only nominal allegiance to the overall ruler and maintain independence on all important aspects of governing, including taxation and warfare. (example: Japan during the Sengoku period)
’loose’ = the central government exercises a certain degree of control, especially over military matters and international relations. Otherwise the regional rulers are left alone (example: European ’feudalism’ after the collapse of the Carolingian empire)
’confederated state’ = regions enjoy a large degree of autonomy in internal (regional) government. In particular, the regional governors are either hereditary rulers, or are elected by regional elites or by the population of the region; and regional governments can levy and dispose of regional taxes. Use this category for the more centralized ’feudal states’.
’unitary state’ = regional governors are appointed and removed by the central authorities, taxes are imposed by, and transmitted to the center
Canonical Name polity_degree_of_centralization
TEXT public Edit
Data Type Definition A text string shall be coded.
Explanation unknown/ none/ alliance/ nominal allegiance/ personal union/ vassalage/

’alliance’ = belongs to a long-term military-political alliance of independent polities (’long-term’ refers to more or less permanent relationship between polities extending over multiple years)
’nominal allegiance’ = same as ’nominal’ under the variable "Degree of centralization" but now reflecting the position of the focal polity within the overarching political authority
’personal union’ = the focal polity is united with another, or others, as a result of a dynastic marriage
’vassalage’ = corresponding to ’loose’ category in the Degree of centralization
Canonical Name polity_suprapolity_relations
TEXT public Edit
Data Type Definition A text string shall be coded.
Explanation This code is based on the core region of the current polity (not the NGA region). E.g. Achaemenid Empire’s core region was Persia, where they were preceded by the Median Empire.
Canonical Name polity_preceding_entity
TEXT public Edit
Data Type Definition A text string shall be coded.
Explanation Our quasi-polity are often embedded within larger-scale cultural groupings of polities or quasi-polities. These are sometimes referred to as ’civilizations’. For example, medieval European kingdoms were part of Latin Christendom. During the periods of disunity in China, warring states there, nevertheless, belonged to the same Chinese cultural sphere. Archaeologists often use ’archaeological traditions’ to denote such large-scale cultural entities (for example, Peregrine’s Atlas of Cultural Evolution). Note, ’supracultural entity’ refers to cultural interdependence, and is distinct from a political confederation or alliance, which should be coded under ’supra-polity relations.’
Canonical Name polity_supracultural_entity
RANGE public Edit
Data Type Definition A Range of Positive Integers shall be coded.
Explanation km squared. An estimate of the area encompassed by the supracultural entity
Canonical Name polity_scale_of_supracultural_interaction

 Language

TEXT public Edit
Data Type Definition A text string shall be coded.
Explanation The language(s) used polity-wide for administration, religion, and military affairs.
Canonical Name polity_language
TEXT public Edit
Data Type Definition A text string shall be coded.
Explanation Linguistic family of the Polity.
Canonical Name polity_linguistic_family
TEXT public Edit
Data Type Definition A text string shall be coded.
Explanation Language genus of the Polity.
Canonical Name polity_language_genus

 Religion

TEXT public Edit
Data Type Definition A text string shall be coded.
Explanation Religion genus of the Polity.
Canonical Name polity_religion_genus
TEXT public Edit
Data Type Definition A text string shall be coded.
Explanation Religion family of the Polity.
Canonical Name polity_religion_family
TEXT public Edit
Data Type Definition A text string shall be coded.
Explanation Religion of the Polity.
Canonical Name polity_religion
TEXT public Edit
Data Type Definition A text string shall be coded.
Explanation Alternate Religion genus of the Polity.
Canonical Name polity_alternate_religion_genus
TEXT public Edit
Data Type Definition A text string shall be coded.
Explanation Alternate Religion family of the Polity.
Canonical Name polity_alternate_religion_family
TEXT public Edit
Data Type Definition A text string shall be coded.
Explanation Alternate Religion of the Polity.
Canonical Name polity_alternate_religion
TEXT public Edit
Data Type Definition A text string shall be coded.
Explanation Religious tradition of the Polity.
Canonical Name polity_religious_tradition

 Social Complexity

 Social Scale

RANGE public Edit
Unit squared kilometers
Data Type Definition A Range of Positive Integers shall be coded.
Explanation Talking about Social Scale, Polity territory is coded in squared kilometers.
Canonical Name polity_territory
RANGE public Edit
Data Type Definition A Range of Positive Integers shall be coded.
Explanation Talking about Social Scale, Polity Population is the estimated population of the polity; can change as a result of both adding/losing new territories or by population growth/decline within a region
Canonical Name polity_population
RANGE public Edit
Data Type Definition A Range of Positive Integers shall be coded.
Explanation Talking about Social Scale, Population of the largest settlement is the estimated population of the largest settlement of the polity. Note that the largest settlement could be different from the capital (coded under General Variables). If possible, indicate the dynamics (that is, how population changed during the temporal period of the polity). Note that we are also building a city database - you should consult it as it may already have the needed data.
Canonical Name population_of_the_largest_settlement
RANGE public Edit
Data Type Definition A Range of Positive Integers shall be coded.
Explanation Distance in kilometers between the capital and the furthest provincial capital. Use the figure for the most direct land and/or sea route that was available.
As an alternative for prehistoric communities, measure the distance between largest quasi-capital and furthest village within the quasi-polity.
Canonical Name largest_communication_distance

 Hierarchical Complexity

RANGE public Edit
Data Type Definition A Range of Positive Integers shall be coded.
Explanation Talking about Hierarchical Complexity, Settlement hierarchy records (in levels) the hierarchy of not just settlement sizes, but also their complexity as reflected in different roles they play within the (quasi)polity. As settlements become more populous they acquire more complex functions: transportational (e.g. port); economic (e.g. market); administrative (e.g. storehouse, local government building); cultural (e.g. theatre); religious (e.g. temple), utilitarian (e.g. hospital), monumental (e.g. statues, plazas). Example: (1) Large City (monumental structures, theatre, market, hospital, central government buildings) (2) City (market, theatre, regional government buildings) (3) Large Town (market, administrative buildings) (4) Town (administrative buildings, storehouse)) (5) Village (shrine) (6) Hamlet (residential only). In the narrative paragraph explain the different levels and list their functions. Provide a (crude) estimate of population sizes. For example, Large Town (market, temple, administrative buildings): 2,000-5,000 inhabitants.
Canonical Name settlement_hierarchy
RANGE public Edit
Data Type Definition A Range of Positive Integers shall be coded.
Explanation Talking about Hierarchical Complexity, Administrative levels records the administrative levels of a polity. An example of hierarchy for a state society could be (1) the overall ruler, (2) provincial/regional governors, (3) district heads, (4) town mayors, (5) village heads. Note that unlike in settlement hierarchy, here you code people hierarchy. Do not simply copy settlement hierarchy data here. For archaeological polities, you will usually code as ’unknown’, unless experts identified ranks of chiefs or officials independently of the settlement hierarchy. Note: Often there are more than one concurrent administrative hierarchy. In the example above the hierarchy refers to the territorial government. In addition, the ruler may have a hierarchically organized central bureaucracy located in the capital. For example, (4)the overall ruler, (3) chiefs of various ministries, (2) midlevel bureaucrats, (1) scribes and clerks. In the narrative paragraph detail what is known about both hierarchies. The machine-readable code should reflect the largest number (the longer chain of command).
Canonical Name administrative_level
RANGE public Edit
Data Type Definition A Range of Positive Integers shall be coded.
Explanation Talking about Hierarchical Complexity, Religious levels records the Religious levels of a polity. Same principle as with Administrative levels. Start with the head of the official cult (if present) coded as: level 1, and work down to the local priest.
Canonical Name religious_level
RANGE public Edit
Data Type Definition A Range of Positive Integers shall be coded.
Explanation Talking about Hierarchical Complexity, Military levels records the Military levels of a polity. Same principle as with Administrative levels. Start with the commander-in-chief coded as: level 1, and work down to the private. Even in primitive societies such as simple chiefdoms it is often possible to distinguish at least two levels – a commander and soldiers. A complex chiefdom would be coded three levels. The presence of warrior burials might be the basis for inferring the existence of a military organization. (The lowest military level is always the individual soldier).
Canonical Name military_level

 Professions

A/P/U/~ public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation Talking about Professions, Professional military officers refer to Full-time Professional military officers.
Canonical Name professional_military_officer
A/P/U/~ public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation Talking about Professions, Professional soldiers refer to Full-time Professional soldiers.
Canonical Name professional_soldier
A/P/U/~ public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation Talking about Professions, Professional priesthood refers to Full-time Professional priesthood.
Canonical Name professional_priesthood
TEXT public Edit
Data Type Definition A text string shall be coded.
Explanation possible codes: state salary, governed population, land, none. ’State salary’ can be paid either in currency or in kind (e.g., koku of rice). ’Governed population’ means that the official directly collects tribute from the population (for example, the ’kormlenie’ system in Medieval Russia). ’Land’ is when the bureaucrats live off land supplied by the state. ’None’ is when the state officials are not compensated (example: in the Republican and Principate Rome the magistrates were wealthy individuals who served without salary, motivated by prestige and social or career advancement).
Canonical Name source_of_support
A/P/U/~ public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation No Descriptions in the code book.
Canonical Name occupational_complexity

 Bureaucracy characteristics

A/P/U/~ public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation Talking about Bureaucracy characteristics, Full-time bureaucrats refer to Full-time administrative specialists. Code this absent if administrative duties are performed by generalists such as chiefs and subchiefs. Also code it absent if state officials perform multiple functions, e.g. combining administrative tasks with military duties. Note that this variable shouldn’t be coded ’present’ only on the basis of the presence of specialized government buildings; there must be some additional evidence of functional specialization in government.
Canonical Name full_time_bureaucrat
A/P/U/~ public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation Talking about Bureaucracy characteristics, The paradigmatic example of an Examination system is the Chinese imperial system.
Canonical Name examination_system
A/P/U/~ public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation Talking about Bureaucracy characteristics, Merit promotion is coded present if there are regular, institutionalized procedures for promotion based on performance. When exceptional individuals are promoted to the top ranks, in the absence of institutionalized procedures, we code it under institution and equity variables
Canonical Name merit_promotion
A/P/U/~ public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation Talking about Bureaucracy characteristics, These buildings are where administrative officials are located, and must be distinct from the ruler’s palace. They may be used for document storage, registration offices, minting money, etc. Defense structures also are not coded here (see Military). State-owned/operated workshop should also not be coded here.
Canonical Name specialized_government_building

 Law

A/P/U/~ public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation Talking about Law, Formal legal code refers to legal code usually, but not always written down. If not written down, code it ’present’ when a uniform legal system is established by oral transmission (e.g., officials are taught the rules, or the laws are announced in a public space). Provide a short description
Canonical Name formal_legal_code
A/P/U/~ public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation Talking about Law, judges refers only to full-time professional judges
Canonical Name judge
A/P/U/~ public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation Talking about Law, courts are buildings specialized for legal proceedings only.
Canonical Name court
A/P/U/~ public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation Talking about Law, we have coded the absence or presence of the variable..
Canonical Name professional_lawyer

 Specialized Buildings

A/P/U/~ public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation Talking about Specialized Buildings, irrigation systems are polity owned (which includes owned by the community, or the state), we have coded the absence or presence of the variable.
Canonical Name irrigation_system
A/P/U/~ public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation Talking about Specialized Buildings, drinking water supply systems are polity owned (which includes owned by the community, or the state), we have coded the absence or presence of the variable.
Canonical Name drinking_water_supply_system
A/P/U/~ public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation Talking about Specialized Buildings, markets are polity owned (which includes owned by the community, or the state), we have coded the absence or presence of the variable.
Canonical Name market
A/P/U/~ public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation Talking about Specialized Buildings, food storage sites are polity owned (which includes owned by the community, or the state), we have coded the absence or presence of the variable.
Canonical Name food_storage_site

 Transport infrastructure

A/P/U/~ public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation Talking about Transport infrastructure, roads refers to deliberately constructed roads that connect settlements or other sites. It excludes streets/accessways within settlements and paths between settlements that develop through repeated use.
Canonical Name road
A/P/U/~ public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation Talking about Transport infrastructure, bridges refers to bridges built and/or maintained by the polity (that is, code ’present’ even if the polity did not build a bridge, but devotes resources to maintaining it).
Canonical Name bridge
A/P/U/~ public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation Talking about Transport infrastructure, canals refers to canals built and/or maintained by the polity (that is, code ’present’ even if the polity did not build a canal, but devotes resources to maintaining it).
Canonical Name canal
A/P/U/~ public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation Talking about Transport infrastructure, Ports include river ports. Direct historical or archaeological evidence of Ports is absent when no port has been excavated or all evidence of such has been obliterated. Indirect historical or archaeological data is absent when there is no evidence that suggests that the polity engaged in maritime or riverine trade, conflict, or transportation, such as evidence of merchant shipping, administrative records of customs duties, or evidence that at the same period of time a trading relation in the region had a port (for example, due to natural processes, there is little evidence of ancient ports in delta Egypt at a time we know there was a timber trade with the Levant). When evidence for the variable itself is available the code is ’present.’ When other forms of evidence suggests the existence of the variable (or not) the code may be ’inferred present’ (or ’inferred absent’). When indirect evidence is not available the code will be either absent, temporal uncertainty, suspected unknown, or unknown.
Canonical Name port

 Special purpose sites

A/P/U/~ public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation Talking about Special purpose sites, we have coded the absence or presence of the variable.
Canonical Name mines_or_quarry

 Information

  Measurement System
A/P/U/~ public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation Textual evidence of length measurement systems. Measurement units are named in sources.
Canonical Name length_measurement_system
A/P/U/~ public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation Textual evidence of area measurement systems. Measurement units are named in sources.
Canonical Name area_measurement_system
A/P/U/~ public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation Textual evidence of volume measurement systems. Measurement units are named in sources. Archaeological evidence includes finding containers of standard volume, etc. (use "inferred present" in such cases)
Canonical Name volume_measurement_system
A/P/U/~ public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation Textual evidence of weight measurement systems. Measurement units are named in sources.
Canonical Name weight_measurement_system
A/P/U/~ public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation Textual evidence of time measurement systems. Measurement units are named in sources. A natural unit such as ’day’ doesn’t qualify. Nor does a vague one like ’season’. Archaeological evidence is a clock (e.g., sundial)
Canonical Name time_measurement_system
A/P/U/~ public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation Textual evidence of geometrical measurement systems. Measurement units are named in sources. For example: degree.
Canonical Name geometrical_measurement_system
A/P/U/~ public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation Textual evidence of more advanced measurement systems: temperature, force, astronomical
Canonical Name other_measurement_system
  Writing Systems
A/P/U/~ public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation Talking about Writing Systems, Mnemonic devices are: For example, tallies
Canonical Name mnemonic_device
A/P/U/~ public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation Talking about Writing Systems, Nonwritten Records are more extensive than mnemonics, but don’t utilize script. Example: quipu; seals and stamps
Canonical Name nonwritten_record
A/P/U/~ public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation Talking about Writing Systems, Written records are more than short and fragmentary inscriptions, such as found on tombs or runic stones. There must be several sentences strung together, at the very minimum. For example, royal proclamations from Mesopotamia and Egypt qualify as written records
Canonical Name written_record
A/P/U/~ public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation Talking about Writing Systems, script is as indicated at least by fragmentary inscriptions (note that if written records are present, then so is script)
Canonical Name script
A/P/U/~ public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation Talking about Writing Systems, this refers to the kind of script
Canonical Name non_phonetic_writing
A/P/U/~ public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation Talking about Writing Systems, this refers to the kind of script
Canonical Name phonetic_alphabetic_writing
  Kinds of Written Documents
A/P/U/~ public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation Talking about Kinds of Written Documents, we have coded the absence or presence of the variable.
Canonical Name lists_tables_and_classification
A/P/U/~ public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation Talking about Kinds of Written Documents, we have coded the absence or presence of the variable.
Canonical Name calendar
A/P/U/~ public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation Talking about Kinds of Written Documents, Sacred Texts originate from supernatural agents (deities), or are directly inspired by them.
Canonical Name sacred_text
A/P/U/~ public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation Talking about Kinds of Written Documents, Religious literature differs from the sacred texts. For example, it may provide commentary on the sacred texts, or advice on how to live a virtuous life.
Canonical Name religious_literature
A/P/U/~ public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation Talking about Kinds of Written Documents, Practical literature refers to texts written with the aim of providing guidance on a certain topic, for example manuals on agriculture, warfare, or cooking. Letters do not count as practical literature.
Canonical Name practical_literature
A/P/U/~ public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation Talking about Kinds of Written Documents, we have coded the absence or presence of the variable.
Canonical Name history
A/P/U/~ public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation Talking about Kinds of Written Documents, we have coded the absence or presence of the variable.
Canonical Name philosophy
A/P/U/~ public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation Talking about Kinds of Written Documents, Scientific literature includes mathematics, natural sciences, social sciences
Canonical Name scientific_literature
A/P/U/~ public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation Talking about Kinds of Written Documents, fiction includes poetry.
Canonical Name fiction
  Money
A/P/U/~ public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation Commercial/market practices that take physical form, e.g. a contract on parchment (not just verbal agreements).
Canonical Name debt_and_credit_structure
A/P/U/~ public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation Example: hoard, chest for storing valuables, treasury room. Note for the future: perhaps should separate these into individual variables.
Canonical Name store_of_wealth
  Forms of Money
A/P/U/~ public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation Talking about forms of money, articles are items that have both a regular use and are used as money (example: axes, cattle, measures of grain, ingots of non-precious metals)
Canonical Name article
A/P/U/~ public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation Talking about forms of money, tokens, unlike articles, are used only for exchange, and unlike coins, are not manufactured (example: cowries)
Canonical Name token
A/P/U/~ public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation Talking about forms of money, precious metal refers to non-coined silver, gold, platinum.
Canonical Name precious_metal
A/P/U/~ public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation we have coded the absence or presence of the variable.
Canonical Name foreign_coin
A/P/U/~ public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation we have coded the absence or presence of the variable.
Canonical Name indigenous_coin
A/P/U/~ public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation Paper currency or another kind of fiat money. Note that this only refers to indigenously produced paper currency. Code absent if colonial money is used.
Canonical Name paper_currency
  Postal Systems
A/P/U/~ public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation Full-time professional couriers.
Canonical Name courier
A/P/U/~ public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation Talking about postal sytems, Postal stations are specialized buildings exclusively devoted to the postal service. If there is a special building that has other functions than a postal station, we still code postal station as present. The intent is to capture additional infrastructure beyond having a corps of messengers.
Canonical Name postal_station
A/P/U/~ public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation Talking about postal sytems, ’General postal service’ refers to a postal service that not only serves the ruler’s needs, but carries mail for private citizens.
Canonical Name general_postal_service
RANGE public Edit
Data Type Definition A Range of Positive Integers shall be coded.
Explanation This is the fastest time (in days) an individual can travel from the capital city to the most outlying provincial capital (if one exists), usually keeping within the boundaries of the polity. This might be by ship, horse, horse relay, or on foot, or a combination.
Canonical Name fastest_individual_communication

 Specialized Buildings: polity owned

A/P/U/~ public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation This code distinguishes between settlements that consist of only private households (code ’absent’) and settlements where there are communal buildings which could be used for a variety of uses (code ’present’).
Canonical Name communal_building
A/P/U/~ public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation Typical examples include aqueducts, sewers, and granaries. In the narrative paragraph list all utilitarian buildings and give examples of the most impressive/costly/large ones.
Canonical Name utilitarian_public_building
A/P/U/~ public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation Non-utilitarian constructions that display symbols, or are themselves symbols of the community or polity (or a ruler as a symbol of the polity). Examples include Taj Mahal mausoleum, Trajan’s Column, Ashoka’s Pillars, Qin Shih Huang’s Terracota Army, the Statue of Liberty. Has to be constructed by humans, so sacred groves or mountains are not symbolic buildings. A palace is also not a symbolic building, because it has other, utilitarian functions (houses the ruler).
Canonical Name symbolic_building
A/P/U/~ public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation These include theaters, arenas, race tracks.
Canonical Name entertainment_building
A/P/U/~ public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation These include astronomic observatories, libraries, and museums.
Canonical Name knowledge_or_information_building
A/P/U/~ public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation Other utilitarian public buildings...
Canonical Name other_utilitarian_public_building
A/P/U/~ public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation Sites not associated with residential areas. This position is primarily useful for coding archaneologically known societies.
Canonical Name special_purpose_site
A/P/U/~ public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation No Description
Canonical Name ceremonial_site
A/P/U/~ public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation Dissociated from settlement, has monumental features.
Canonical Name burial_site
A/P/U/~ public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation Trading settlements characterised by their peripheral locations, on the shore at the edge of a polity, a lack of infrastructure (typically those in Europe contained no churches) and often of a short-lived nature. They include isolated caravanserai along trade routes.
Canonical Name trading_emporia
A/P/U/~ public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation An ’enclosure’ is clearly demarcated special-purpose area. It can be separated from surrounding land by earthworks (including banks or ditches), walls, or fencing. It may be as small as a few meters across, or encompass many hectares. It is non-residential, but could serve numerous purposes, both practical (animal pens) as well as religious and ceremonial
Canonical Name enclosure
A/P/U/~ public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation A normal house used in a distinctive or special manner. This code reflects differentiation between houses.
Canonical Name special_purpose_house

 Special-purpose Sites

A/P/U/~ public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation Other special-purpose sites.
Canonical Name other_special_purpose_site

 Warfare

 Fortifications

RANGE public Edit
Data Type Definition A Range of Positive Integers shall be coded.
Explanation in km. These are fortifications that were used not to protect a specific city or town, but a large territory. Examples include the Great Wall of China. Provide an estimate in km of the extent of the longest of such fortification systems. If not present, enter ’0’. Very large circular walls protecting a settlement are not long walls - long walls are fairly linear and protect whole areas from incursions. If a polity inherits a stone wall from a previous one and continues to use and repair it, then we should probably code it as present.
Canonical Name long_wall
A/P/U/~ public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation The absence or presence of settlements in a defensive position as a military technology used in warfare. Settlements in a location that was clearly chosen for defensive reasons. E.g. on a hill top, peninsula.
Canonical Name settlements_in_a_defensive_position
A/P/U/~ public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation The absence or presence of wooden palisades as a military technology used in warfare.
Canonical Name wooden_palisade
A/P/U/~ public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation The absence or presence of earth ramparts as a military technology used in warfare.
Canonical Name earth_rampart
A/P/U/~ public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation The absence or presence of ditch as a military technology used in warfare.
Canonical Name ditch
A/P/U/~ public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation The absence or presence of moat as a military technology used in warfare. Differs from a ditch in that it has water
Canonical Name moat
A/P/U/~ public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation The absence or presence of stone walls non-mortared as a military technology used in warfare.
Canonical Name stone_walls_non_mortared
A/P/U/~ public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation The absence or presence of stone walls mortared as a military technology used in warfare.
Canonical Name stone_walls_mortared
A/P/U/~ public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation The absence or presence of fortified camps as a military technology used in warfare. Camps made by armies on the move (e.g. on a campaign) that which could be constructed on a hill top or in the middle of a plain or desert, usually out of local materials.
Canonical Name fortified_camp
A/P/U/~ public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation The absence or presence of complex fortifications as a military technology used in warfare. When there are two or more concentric walls. So simply a wall and a donjon, for example, is not enough.
Canonical Name complex_fortification
A/P/U/~ public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation The absence or presence of modern fortifications as a military technology used in warfare. used after the introduction of gunpowder, e.g., trace italienne/starfort.
Canonical Name modern_fortification

 Military use of Metals

A/P/U/~ public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation The absence or presence of copper as a military technology used in warfare.
Canonical Name copper
A/P/U/~ public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation The absence or presence of bronze as a military technology used in warfare. Bronze is an alloy that includes copper, so a polity that uses bronze in warfare is familiar with copper technology and probably uses it to at least a limited extent. Consequently, if a culture uses bronze in warfare and there is no mention of using copper then ’inferred present’ is probably best.
Canonical Name bronze
A/P/U/~ public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation The absence or presence of iron as a military technology used in warfare.
Canonical Name iron
A/P/U/~ public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation The absence or presence of steel as a military technology used in warfare. Steel is an alloy that includes iron, so a polity that uses bronze in warfare is familiar with copper technology and probably uses it to at least a limited extent. Consequently, if a culture uses steel in warfare and there is no mention of using iron then ’inferred present’ is probably best.
Canonical Name steel

 Projectiles

A/P/U/~ public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation The absence or presence of javelins as a military technology used in warfare. Includes thrown spears
Canonical Name javelin
A/P/U/~ public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation The absence or presence of atlatl as a military technology used in warfare.
Canonical Name atlatl
A/P/U/~ public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation The absence or presence of slings as a military technology used in warfare.
Canonical Name sling
A/P/U/~ public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation The absence or presence of self bow as a military technology used in warfare. This is a bow made from a single piece of wood (example: the English/Welsh longbow)
Canonical Name self_bow
A/P/U/~ public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation The absence or presence of composite bow as a military technology used in warfare. This is a bow made from several different materials, usually wood, horn, and sinew. Also known as laminated bow. Recurved bows should be coded here as well, because usually they are composite bows. When there is evidence for bows (or arrows) and no specific comment about how sophisticated the bows are then ’inferred present’ for self bows and ’inferred absent’ for composite bows is generally best (along with brief notes indicating that it is best to assume the less sophisticated rather than the more sophisticated technology is present).
Canonical Name composite_bow
A/P/U/~ public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation The absence or presence of crossbow as a military technology used in warfare.
Canonical Name crossbow
A/P/U/~ public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation The absence or presence of tension siege engines as a military technology used in warfare. For example, catapult, onager
Canonical Name tension_siege_engine
A/P/U/~ public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation The absence or presence of sling siege engines as a military technology used in warfare. E.g., trebuchet, innclude mangonels here
Canonical Name sling_siege_engine
A/P/U/~ public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation The absence or presence of gunpowder siege artillery as a military technology used in warfare. For example, cannon, mortars.
Canonical Name gunpowder_siege_artillery
A/P/U/~ public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation The absence or presence of handheld firearms as a military technology used in warfare. E.g., muskets, pistols, and rifles
Canonical Name handheld_firearm

 Handheld weapons

A/P/U/~ public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation The absence or presence of war clubs as a military technology used in warfare. Includes maces
Canonical Name war_club
A/P/U/~ public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation The absence or presence of battle axes as a military technology used in warfare. Axes designed for military use.
Canonical Name battle_axe
A/P/U/~ public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation The absence or presence of daggers as a military technology used in warfare. Bladed weapons shorter than 50 cm. Includes knives. Material is not important (coded elsewhere), thus flint daggers should be coded as present.
Canonical Name dagger
A/P/U/~ public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation The absence or presence of swords as a military technology used in warfare. Bladed weapons longer than 50 cm. A machete is a sword (assuming the blade is probably longer than 50 cm). Material is not important (coded elsewhere), thus swords made from hard wood, or those edged with stones or bone should be coded as present.
Canonical Name sword
A/P/U/~ public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation The absence or presence of spears as a military technology used in warfare. Includes lances and pikes. A trident is a spear.
Canonical Name spear
A/P/U/~ public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation The absence or presence of polearms as a military technology used in warfare. This category includes halberds, naginatas, and morning stars
Canonical Name polearm

 Animals used in warfare

A/P/U/~ public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation The absence or presence of dogs as a military technology used in warfare.
Canonical Name dog
A/P/U/~ public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation The absence or presence of donkeys as a military technology used in warfare.
Canonical Name donkey
A/P/U/~ public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation The absence or presence of horses as a military technology used in warfare.
Canonical Name horse
A/P/U/~ public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation The absence or presence of camels as a military technology used in warfare.
Canonical Name camel
A/P/U/~ public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation The absence or presence of elephants as a military technology used in warfare.
Canonical Name elephant

 Armor

A/P/U/~ public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation The absence or presence of wood bark etc as a military technology used in warfare.
Canonical Name wood_bark_etc
A/P/U/~ public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation The absence or presence of leather cloth as a military technology used in warfare. For example, leather cuirass, quilted cotton armor
Canonical Name leather_cloth
A/P/U/~ public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation The absence or presence of shields as a military technology used in warfare.
Canonical Name shield
A/P/U/~ public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation The absence or presence of helmets as a military technology used in warfare.
Canonical Name helmet
A/P/U/~ public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation The absence or presence of breastplates as a military technology used in warfare. Armor made from wood, horn, or bone can be very important (as in the spread of the Asian War Complex into North America). Leather and cotton (in the Americas) armor was also effective against arrows and warclubs. Breastplate refers to any form of torso protection (in fact, we might rename this variable ’torso protection’ at a later date). In the vast majority of cases you will probably find that if a culture has wooden armor, leather armor, chainmail armor, or scaled armor that breastplate should be coded as present because this is the most common location for armor. However, in theory, it is possible to have armor that doesn’t protect the torso (for example, a culture might use armor that protects the limbs only).
Canonical Name breastplate
A/P/U/~ public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation The absence or presence of limb protection as a military technology used in warfare. E.g., greaves. Covering arms, or legs, or both.
Canonical Name limb_protection
A/P/U/~ public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation The absence or presence of scaled armor as a military technology used in warfare. Armor consisting of many individual small armor scales (plates) attached to a backing of cloth or leather. The scaled don’t need to be metal (i.e. they could be particularly rigid bits of leather, horn, bone, etc).
Canonical Name scaled_armor
A/P/U/~ public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation The absence or presence of laminar armor as a military technology used in warfare. (also known as banded mail, example: lorica segmentata). Armor that is made from horizontal overlapping rows or bands of sold armor plates.
Canonical Name laminar_armor
A/P/U/~ public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation The absence or presence of plate armor as a military technology used in warfare. Armor made of iron or steel plates.
Canonical Name plate_armor
A/P/U/~ public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation The absence or presence of chainmail as a military technology used in warfare. We’re using a broad definition of chainmail. Habergeon was the word used to describe the Chinese version and that would qualify as chainmail. Armor that is made of small metal rings linked together in a pattern to form a mesh.
Canonical Name chainmail

 Naval technology

A/P/U/~ public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation The absence or presence of small vessels canoes etc as a military technology used in warfare.
Canonical Name small_vessels_canoes_etc
A/P/U/~ public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation The absence or presence of merchant ships pressed into service as a military technology used in warfare.
Canonical Name merchant_ships_pressed_into_service
A/P/U/~ public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation The absence or presence of specialized military vessels as a military technology used in warfare. (such as galleys and sailing ships)
Canonical Name specialized_military_vessel

 Economy

 Luxury Goods

A/P/U/~ private Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation This variable tracks the role of precious metals as luxury goods in historical polities. It includes data on: the types of precious metals (e.g., gold, silver) used and traded, the geographic regions where these precious metals were sourced, and whether they were consumed or utilized by rulers, elites, or common people. This variable helps analyze the circulation, economic value, and societal implications of precious metals in ancient and historical economies.
Canonical Name precious_metal
A/P/U/~ private Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation This variable tracks the use and trade of luxury fabrics in historical polities. It includes data on: the types of high-quality textiles (e.g., silk, velvet, fine wool) produced or imported, the regions where these fabrics were sourced or manufactured, and their consumption or usage by rulers, elites, or other societal groups. This variable helps analyze the cultural significance, economic value, and trade networks associated with luxury fabrics.
Canonical Name luxury_fabrics
A/P/U/~ private Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation This variable tracks the production and distribution of luxury manufactured goods in historical polities. It includes data on: artisan-produced items known for exceptional craftsmanship, their materials and designs, and their use by different societal groups. This variable sheds light on the role of high-quality manufactured goods in ancient economies and social hierarchies.
Canonical Name luxury_manufactured_goods
A/P/U/~ private Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation This variable tracks the trade and use of luxury spices, incense, and dyes in historical polities. It includes data on: the types of these substances (e.g., saffron, frankincense, indigo), their geographic origins, and their roles in culinary, religious, or artistic practices. This variable helps examine trade routes, cultural exchanges, and the societal value of these luxury items.
Canonical Name luxury_spices_incense_and_dyes
A/P/U/~ private Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation This variable tracks the production, distribution, and consumption of luxury drinks or alcohol in historical polities. It includes data on: the types of beverages (e.g., fine wines, spirits), their production regions, and their consumption by rulers, elites, or other groups. This variable helps analyze the cultural significance and economic value of luxury drinks in historical contexts.
Canonical Name luxury_drink/alcohol
A/P/U/~ private Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation This variable tracks the production and trade of luxury glass goods in historical polities. It includes data on: the types of glass items (e.g., decorative glassware, colored glass), their regions of origin, and their use by societal groups. This variable helps explore the technological advancements, trade dynamics, and societal value of luxury glass goods.
Canonical Name luxury_glass_goods
A/P/U/~ private Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation This variable tracks the production, trade, and use of fine ceramic wares in historical polities. It includes data on: the types of ceramics (e.g., porcelain, glazed pottery), their regions of production, and their consumption or use by rulers, elites, or common people. This variable provides insights into the technological and cultural significance of luxury ceramics.
Canonical Name fine_ceramic_wares
A/P/U/~ private Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation This variable tracks the use and trade of precious stones as luxury goods in historical polities. It includes data on: the types of stones (e.g., diamonds, rubies, emeralds), their geographic sources, and their use in jewelry or ceremonial contexts. This variable highlights the economic and cultural value of precious stones in historical societies.
Canonical Name precious_stone
A/P/U/~ private Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation This variable tracks the production and use of luxury statuary in historical polities. It includes data on: the materials used (e.g., marble, bronze), the types of statues produced (e.g., religious, political), and their role in societal, religious, or artistic contexts. This variable sheds light on the cultural and symbolic significance of statuary.
Canonical Name statuary
A/P/U/~ private Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation This variable tracks the production, trade, and consumption of luxury food items in historical polities. It includes data on: the types of rare or high-value foods, their regions of origin, and their consumption by rulers, elites, or other groups. This variable helps analyze the role of food in expressing wealth and status.
Canonical Name luxury_food
A/P/U/~ private Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation This variable tracks miscellaneous luxury personal items in historical polities. It includes data on: the types of these items (e.g., ornate accessories, personal tools), their materials and production methods, and their use or ownership by societal groups. This variable explores the diversity of luxury goods and their role in historical social structures.
Canonical Name other_luxury_personal_items

 Religion

 Religious Demography

TEXT public Edit
Data Type Definition A text string shall be coded.
Explanation This variable is coded to capture the official religion within the polity. It reflects the specific religious faith officially endorsed and supported by the polity as the polity religion, if any.
Canonical Name official_religion
TEXT public Edit
Data Type Definition A text string shall be coded.
Explanation Coded to capture the religion associated with or favored by the political or societal elites within the polity, this variable reflects the specific religious belief system prevalent among the elite class, if identifiable.
Canonical Name elites_religion
A/P/U/~ public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation This variable is coded to indicate the presence or absence of theological syncretism among different religions within the polity. It reflects whether diverse religious beliefs coexist and influence each other’s theological doctrines.
Canonical Name theological_syncretism_of_different_religions
A/P/U/~ public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation Coded to reflect the presence or absence of syncretism of religious practices at the individual level, this variable signifies whether believers combine or adopt practices from multiple religious traditions within the polity.
Canonical Name syncretism_of_religious_practices_at_the_level_of_individual_believers
A/P/U/~ public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation Coded to assess the level of diversity and division among religious groups within the polity, this variable indicates whether various distinct religious factions or denominations exist, reflecting the degree of religious diversity.
Canonical Name religious_fragmentation
TEXT public Edit
Data Type Definition A text string shall be coded.
Explanation This variable captures the prevalence of widespread religions within the polity. It includes the most widespread religion, the second most widespread religion, and up to the fourth most widespread religion if available. The coding indicates the degree of prevalence of the corresponding religions in the polity, providing insights into the distribution of religious beliefs across the population.
Canonical Name widespread_religion

 Religious Tolerance

  Government Restrictions
A/P/U/~ some_polities_are_public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation This variable is coded to measure the frequency of governmental violence against religious groups within the polity. It indicates how often the government engages in violent actions directed towards religious communities, providing insights into the recurring nature of such incidents.
Canonical Name frequency_of_governmental_violence_against_religious_groups
A/P/U/~ some_polities_are_public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation Coded to reflect the presence or absence of government control over public worship, this variable indicates whether authorities regulate and limit religious gatherings and ceremonies within the polity.
Canonical Name government_restrictions_on_public_worship
A/P/U/~ some_polities_are_public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation Coded to indicate the presence or absence of government restrictions on public proselytizing, this variable reflects the limitations imposed on the act of promoting or spreading religious beliefs to others within the public domain of the polity.
Canonical Name government_restrictions_on_public_proselytizing
A/P/U/~ some_polities_are_public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation Coded to reflect the presence or absence of government constraints on religious conversion, this variable indicates the degree to which authorities regulate or restrict individuals’ ability to change their religious affiliation within the polity.
Canonical Name government_restrictions_on_conversion
A/P/U/~ some_polities_are_public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation Coded to indicate the presence or absence of government-induced pressure for religious conversion, this variable reflects the extent to which authorities influence or coerce individuals to adopt a specific religious faith within the polity.
Canonical Name government_pressure_to_convert
A/P/U/~ some_polities_are_public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation Coded to indicate the presence or absence of government restrictions on property ownership for religious adherents, this variable reflects limitations imposed on individuals’ rights to own property based on their religious affiliation within the polity.
Canonical Name government_restrictions_on_property_ownership_for_adherents_of_any_religious_group
A/P/U/~ some_polities_are_public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation This variable is coded to indicate the presence or absence of taxes based on religious adherence or on religious activities and institutions. It reflects the financial burdens placed on religious individuals and institutions within the polity.
Canonical Name taxes_based_on_religious_adherence_or_on_religious_activities_and_institutions
A/P/U/~ some_polities_are_public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation Coded to indicate the presence or absence of governmental obligations for religious groups to seek official recognition, this variable reflects the extent to which religious communities are required to obtain formal approval or acknowledgment from authorities within the polity.
Canonical Name governmental_obligations_for_religious_groups_to_apply_for_official_recognition
A/P/U/~ some_polities_are_public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation Coded to indicate the presence or absence of government limitations on the construction of religious buildings, this variable reflects the extent to which authorities regulate the establishment of places of worship within the polity.
Canonical Name government_restrictions_on_construction_of_religious_buildings
A/P/U/~ some_polities_are_public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation Coded to indicate the presence or absence of government restrictions on religious education, this variable reflects limitations imposed on the teaching and dissemination of religious knowledge within educational institutions in the polity.
Canonical Name government_restrictions_on_religious_education
A/P/U/~ some_polities_are_public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation Coded to indicate the presence or absence of government restrictions on the circulation of religious literature, this variable reflects limitations on the production, distribution, and accessibility of religious texts within the polity.
Canonical Name government_restrictions_on_circulation_of_religious_literature
A/P/U/~ some_polities_are_public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation Coded to indicate the presence or absence of government discrimination against religious groups in terms of access to specific occupations or functions, this variable reflects the degree to which authorities limit certain roles based on religious affiliation within the polity.
Canonical Name government_discrimination_against_religious_groups_taking_up_certain_occupations_or_functions
  Societal Restrictions
A/P/U/~ some_polities_are_public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation This variable is coded to measure the frequency of societal violence against religious groups within the polity. It reflects how often non-governmental entities, such as societal groups or individuals, engage in violent actions against religious communities. The variable provides insights into the recurring nature of violence originating from societal sources against religious groups.
Canonical Name frequency_of_societal_violence_against_religious_groups
A/P/U/~ some_polities_are_public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation Coded to indicate the presence or absence of societal discrimination against religious groups in occupational or functional contexts, this variable reflects the degree to which individuals face discrimination based on their religious affiliation within the polity.
Canonical Name societal_discrimination_against_religious_groups_taking_up_certain_occupations_or_functions
A/P/U/~ some_polities_are_public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation Coded to indicate the presence or absence of societal pressure for religious conversion or against conversion, this variable reflects the influence of social norms and expectations on individuals’ decisions to adopt or abandon specific religious beliefs within the polity.
Canonical Name societal_pressure_to_convert_or_against_conversion

 Moralizing Supernatural Punishment and Reward

A/P/U/~ public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation The principal concerns of supernatural agents or forces pertain to cooperation in human affairs (rather than the behaviour of humans toward the supernatural realm, for example by discharging ritual obligations)
Canonical Name moralizing_supernatural_concern_is_primary
A/P/U/~ public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation Moralizing supernatural punishments and/or rewards are certain and predictable (rather than arbitrary or capricious)
Canonical Name moralizing_enforcement_is_certain
A/P/U/~ public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation Moralizing supernatural punishments and/or rewards enforce norms across a broad range of moral domains (instead of just a few domains)
Canonical Name moralizing_enforcement_is_broad
A/P/U/~ public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation Moralizing supernatural punishments and/or rewards are targeted specifically at culpable individuals (instead of the whole group)
Canonical Name moralizing_enforcement_is_targeted
A/P/U/~ public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation Moralizing supernatural forces or agents punish and/or reward rulers
Canonical Name moralizing_enforcement_of_rulers
A/P/U/~ public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation The elites of the polity subscribe to moralizing supernatural punishments and/or rewards
Canonical Name moralizing_religion_adopted_by_elites
A/P/U/~ public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation The commoners of the polity subscribe to moralizing supernatural punishments and/or rewards
Canonical Name moralizing_religion_adopted_by_commoners
A/P/U/~ public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation punishment is delayed until after the death of the transgressor
Canonical Name moralizing_enforcement_in_afterlife
A/P/U/~ public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation punishment occurs during transgressor’s lifetime
Canonical Name moralizing_enforcement_in_this_life
A/P/U/~ public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation Moralizing enforcement is administered by a supernatural agent, such as a deity or spirit (as opposed to an impersonal supernatural force, such as karma).
Canonical Name moralizing_enforcement_is_agentic
A/P/U/~ public Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation Refers to the presence of moralizing beliefs and practices in any degree, whether enforced by supernatural agents or non-agentic forces (e.g. karmic principles).
Canonical Name moralizing_supernatural_punishment_and_reward

 Human Sacrifice

A/P/U/~ private Edit
Data Type Definition [Present, Absent, Unknown, Transitional (Absent → Present), or Transitional (Present → Absent)]
Explanation Human Sacrifice is the deliberate and ritualized killing of a person to please or placate supernatural entities (including gods, spirits, and ancestors) or gain other supernatural benefits.
Canonical Name human_sacrifice

 Crisisdb

 Power Transitions

COMPLEX private Edit
Data Type Definition The data structure for this variable consists of several different attribures.
Explanation We are interested in cataloguing the relative stability of past societies as proxied by the transition of power from one ruler to the next. In particular, we identify each transition of power (from named predecessor to named successor) and record whether it took place through normal succession mechanisms (whether legal/institutionalized means or customary/de facto procedures) or as the result of a conflict. We are seeking to record this information across the Seshat sample of polities, subject to availability of evidence. We are particularly interested in documenting the ebb and flow of stability in particular regions over time.
Coding Instructions:
Predecessor: If a ruler came to power after a period during which the polity had no ruler (e.g. an interregnum), enter “None” in the predecessor field.
Successor: If a ruler’s reign was followed by a period during which there was no ruler, enter “None” in the successor field.
Contested: Was the transition from predecessor to successor contested in any way? Code present if there was a contest at any time from the end of the predecessor’s reign to the end of the first 365 days of the successor’s reign. This is a general variable covering many possibilities, disambiguated in other variables. It should also be coded present if the transition was contested in a way not covered by any of the other variables, e.g. the judiciary challenges the result of a presidential election.If there was a contest, code for the following types of contest (note: multiple types of contest can be present).
Overturn: Was the predecessor forcibly removed from power, e.g. through assassination, forced abdication, external invasion forcing them into exile? Note: There will often be succession crises when there is no “normal line of succession,” so that there will be a “contested transition” with no overturn. Examples: 1. The dynasty ends with no heir (typical cause of a succession crisis); 2. The previous ruler has died and divided the kingdom between his sons (who then decide to fight for it all); 3. There is no formal succession procedure and every power transitions is a fight (e.g., Mamluk Sultanate). These cases should not qualify as a successful overturn as nobody is being overturned, but still count as a contested transition.
Predecessor assassination: Was the predecessor assassinated? This does not have to be carried out by the ultimate successor or their allies, but applies to any killing. Judicially sanctioned executions (e.g. of Charles I of England) also count.
Intra-elite coup: Code present if either 1. the predecessor was removed from power by an intra-elite coup; or 2. the successor was unsuccessfully challenged by rival elites during their first year.
Military revolt: Code as for intra-elite coup, but for rebellions that have military leadership. “Military” refers to professional soldiers and officers, not to nobles who have armed retinues (these are counted as elites).
Popular uprising: For rebellions in which the majority of participants are non-elites.
Separatist rebellion: Part of the polity attempts to secede, whether successfully or unsuccessfully.
External invasion: An external polity invades. An invasion does not have to aim specifically at removing the ruler in order to code this variable present. However, small border skirmishes do not justify a “present” code and can be ignored.
External interference: Code this variable present when an external force helps internal rebels, e.g. by providing financial support or arms. Both external invasion and external interference may be present, e.g. when one polity sends military aid for a time, and then turns to an invasion.
API -
Canonical Name power_transition

 Instability Events

COMPLEX private Edit
Data Type Definition The data structure for this variable consists of several different attribures.
Explanation a significant historical event characterized by social, political, or economic turmoil. This model captures key attributes of such events, including their types, intensity, extent, and reliability.
API -
Canonical Name instability_event

 Crisis Consequences

COMPLEX public Edit
Data Type Definition The data structure for this variable consists of several different attribures.
Explanation We define Crises as arising within polities, which we define as an independent political unit. Kinds of polities range from villages (local communities) through simple and complex chiefdoms to states and empires. A polity can be either centralized or not (e.g., organized as a confederation). What distinguishes a polity from other human groupings and organizations is that it is politically independent of any overarching authority; it possesses sovereignty. Polities are defined spatially by the area enclosed within a boundary on the world map. There may be more than one such area. Polities are dynamical entities, and thus their geographical extent may change with time. Thus, typically each polity will be defined by a set of multiple boundaries, each for a specified period of time.
Canonical Name crisis_consequence