Home Region:  East Africa (Africa)

Early East Africa Iron Age

SC OTHER  tz_east_africa_ia_1

Preceding Entity:
No Polity found. Add one here.

Succeeding Entity:
No Polity found. Add one here.

No General Descriptions provided.

General Variables
Identity and Location
Temporal Bounds
Political and Cultural Relations
Language
Religion
Social Complexity Variables
Warfare Variables (Military Technologies)
Fortifications
Military use of Metals
Projectiles
Handheld weapons
Animals used in warfare
Armor
Naval technology
Religion Tolerance Coding in Progress.
Human Sacrifice Coding in Progress.
Crisis Consequences Coding in Progress.
Power Transitions Coding in Progress.

NGA Settlements:

Year Range Early East Africa Iron Age (tz_east_africa_ia_1) was in:
Home NGA: None

General Variables
Identity and Location
Temporal Bounds
Political and Cultural Relations
Language
Religion

Social Complexity Variables
Social Scale
Population of the Largest Settlement:
-
Population of the Largest Settlement:
-

Polity Territory:
-
Polity Territory:
-

Polity Population:
-
Polity Population:
-

Hierarchical Complexity
Settlement Hierarchy:
1
Settlement Hierarchy:
1

Administrative Level:
1
Administrative Level:
1

Professions
Source Of Support:
absent
Source Of Support:
absent

Bureaucracy Characteristics
Specialized Government Building:
absent
Specialized Government Building:
absent

Merit Promotion:
absent
Merit Promotion:
absent

Full Time Bureaucrat:
absent
Full Time Bureaucrat:
absent

Examination System:
absent
Examination System:
absent

Law
Specialized Buildings: polity owned
Transport Infrastructure
Special-purpose Sites
Information / Writing System
Information / Kinds of Written Documents
Information / Money
Information / Postal System
Information / Measurement System

Warfare Variables (Military Technologies)
Fortifications
Military use of Metals
Projectiles
Handheld weapons
Animals used in warfare
Armor
Naval technology

Human Sacrifice Data
Human Sacrifice is the deliberate and ritualized killing of a person to please or placate supernatural entities (including gods, spirits, and ancestors) or gain other supernatural benefits.
Coding in Progress.
Coding in Progress.
Power Transitions
Coding in Progress.